INTERVIEW
WITH ALESSANDRO LUDOVICO
FOR
NEURAL.
(HACTIVISM,
ELECTRONIC MUSIC, NEW MEDIA ART, MAGAZINE).
JANUARY
2006
A.L. In
your work 'Three Crosses of Queensbridge',
you provide various itineraries for visitors to follow on bikes, broadcasting an
electronic composition over a live radio signal. So your work is reflected in space
thanks to the radio exploited as a medium of re-broadcasting a personal signal.
And you are also presenting a radio show on resonance FM.
So how do you consider radio confronting to the Bertolt Brecht concept
that "The radio would be the finest possible communication apparatus in public
life ,Õ if it knew how to receive as well as to transmit, ` How
to bring [the listener] into relationship instead of isolating him..."?
Terrestrial radio as a two way medium would utterly
transform what we know as radio.
No longer the tune chosen from outside dipping into our possibly private
space, it could be an open forum of active debate controlled by its listeners.
Referring to last years radio cycle
work you mention, I would have loved the rider, out on the bike broadcasting
and listening to the piece, to have been able to comment on where they were, or
what happened to them as they went, adding a growing trail of poetry to the
moving trace.
K.M. Practically and
technically, of course terrestrial radio now is not worth considering to
develop as a 2 way device. Lets leave it as the soothing voice from outside
droning in the corner, keeping us in touch with a certain kind of out there as we potter about our
individual private tasks trying to stay calm. Instead lets look into exploiting the capacity of hard
drives and information storage, with links too to the internet, through accessible networks that anyone
can easily get to, also establishing systems that can be fed by the users and
will run themselves: unlike terrestrial radio, which always needs a person there, at its one HQ, looking after and feeding it .
Now
I think that the way forward for essential 2 way communication, a way that will
have a profoundly positive effect on the growth of human society, is wireless
networking. Networking that exists in a particular area and is therefore a
product of the communities that live there. Local networks that can link
residents or passers by through carefully placed nodes, So that someone passing
through that area could tap the appropriate code into their pmu or mobile phone
or laptop and have immediate access to information on local activities of all
kinds, drop into a local chat room, a forum where a visitor could add their own
information, raise their own questions, hear local musicians rehearsing. Not only does this kind of
communication enable and encourage communities to do it for themselves and direct their own lives, but we
could be talking small and local, driven and run in the neighbourhood by the
people that use them.
Such
networks are already being developed here for example, and I support them
fully.
A.L.
'Sonic Armchair no1' and 'no2' and the latest 'Sonic Bed Laboratory' are vibrating
the body of the sitters. This seems to relate deeply to the physicality of sound,
one of your works' peculiarities. And I've read about your next research effort
about the shifting electromagnetic frequencies of the human body.
Do you think that our bodies are a very important and underestimated
part of a music piece?
Do you think that musicians
must eventually take care of their characteristics (resonance, fluids flowing inside,
etc.)?
K.M. Obviously the human ear
system and connections to the brain provide the direct mechanism through which a
human can hear sound. If there is a fault with this apparatus, then you would be
classified as deaf. Even a profoundly deaf person however, can "hear"
sound, communicated through the many other sensory apparati the human body possesses.
These systems are communicated to via vibration, the vibration of air, and maybe even the direct physical vibration
of something that is sounding, eg a metal bridge over a train track, a bass speaker,
a bell. So the human body as a whole
is a system that is entirely involved in our perception of sound. In translating
that sonic energy into something that communicates to us through the air to the hairs on our
skin, our internal organs and of course through our ears.
I would
say therefore that if musicians, players and composers began to consider this aspect
in their music making, then other musical experiences could be gathered, with possibly
more immersive and engaging experiences available than the purely head/brain titillations
of a track played through headphones.
Of
course the advent of quality amplification and analogue and digital processing
has enabled makers and listeners to use and perceive respectively a much wider
range of frequencies within music
than was previously possible. And it is in the bass and sub bass regions
that vibration can really communicate to the body in ways that can be extremely powerful as well
as dangerous. More is also being discovered about the resonant frequencies of
particular organs of the human and the effect that other frequencies have and
how to find and create a harmonious balance.
In
the research I am doing in this area however, I am finding, disappointingly,
that much of the work is still quite subjective and tied up with all kinds of
variables and questionable practices. So no I donÕt think that this is an area
that musicians should be looking into at all necessarily. Makers are often looking for new ways in, ideas to spring from, and
it could just be an area that we start to look at further as more is
discovered. Yes, music undeniably has a psychological effect that could be
healing even if it was not setting out to be healing music. Psychoacoustics,
personality, place, perception is a complicated mystery to each individual and
I am quite happy to leave it at that. Musical exploration and growth IÕm sure
will continue anywa.
A.L. In
'Vigilare' you collaborated with Riz Maslen composing the soundtrack for his video
made out of CCTV footage. The surveillance electronic eye focus for some time on
an elevator cabin, and the feeling of waiting, the sounds of the elevators and the
flux of time flow in the video.
Do you think that surveillance influences the collective perception
of public space? Which method you used to compose this soundtrack?
K.M. London is one of the most
surveilled cities in the world. and its use here has crept insidiously into our
lives, with the excuse that it is there for our own safety. If you might ever want
to find out what the camera had seen last week however, invariably the camera would
have no film, raising the question, Óso what are they really for then?Ó
However,
last summer's terrifyingly stupid suicide bombers action (I mean we might have been
on their side had they not tried to kill us!) has now caused most folk to feel that
yes surveillance is a good idea, as it is true, there are lunatics around and that
though we might not like it, we need to be watching watching so that we can catch
them. Imprisoned for our own safety and yes, I do meet people on the street who
feel that it is safer if we are being watched.
I
believe that this is just another nail
in the coffin of the individual's freedom and right to choose, adding to the overwhelming
sense of disempowerment being spread like a disease in the 21st century.
Oh
and a small correction too. Riz is
a woman and we made the video together from editing surveilance footage that had
been collected for us in this block of council flats in Manchester. At the same time we made the music together
by my introducing Riz to the live sampling software I use, along with an
improvisatory approach around a shape and recording what happens. Then playing random
fragments back with the images we had collated , seeing what worked and fine tuning
that. I was working with this notion
of time just being present, static, not moving forwards, just being now, with these sometimes violent
interruptions as the space and therefore the energy within it was altered.
The
lift itself and the view of the entrance hall I think compounded that.
A.L. In
'Weightless Animals' [www.weightlessanimals.com] you collaborated with Zeena Parkins
and Mandy McIntosh playing with music for astronauts, sampling radio transmissions
in space, dialogues between them and ground crew and reprocessing music that astronauts
bring with them in space. What fascinates you most thinking about sound transmissions
in space?
The
first thing about space is that it is a vacuum, and that it is silence, and the
human animal cannot survive or experience it and therefore I find it very difficult
to fully comprehend. This is the first
thing that is fascinating. Of course
the fact that this space, this vacuum ins not empty at all, but is stuffed with
all kinds of electrical activity that
we can use to understand essential things about time and matter and the universe,
as well as harness the radio frequencies
present to transmit sound and therefore communicate, is utterly inspiring.
A.L. The
performance dimension is essential to understand your work. Even in your early experiments
with dance and theatre (I remember the album 'Pointy Stunt' with Hayley Newman),
you didn't simply attach microphones to suits, but you tried to build a sympathetic
relationship between gestures and samples, using devices like shoes with motors
in their heels or relating different type of objects with different type of sounds.
Do you think that our relationship with objects and gestures changes
accordingly to the perceived sounds? Is this a sort of narrative for describing
a possible different reality?
K.M. Hilarious that you put Pointy
Stunt into the dance and theatre
category!
First
I should clarify that the shoes with motors and the suit with microphones were art
works made by Hayley Newman who was therefore directing and performing with them. These works were exploring the
visualization of sound in that
HayleyÕs every gesture would produce a sound, with which she was in control. I was
merely the real time composer/conjuror
if you like, making music out of her actions as she performed them by sampling and
processing her gestures live.
It
was quite a radical approach of HayleyÕs to invite me to come and play with her sonic motion, as I had
the power to completely transform the meaning of her performance. Working live
with the computer, I can not only play
with time by grabbing and replacing a sonic gesture in time and space, but also
with its transformation,
converting a sonic gesture into a cascade of tiny bees flying over the
performers head, or layering it to slam out mickey mouse style with her action
that might even have been tiny.
These
shows would be very exciting as they were fast and improvised and we would never
know what I could really do with her sound material until we were in front of an
audience. Of course we would
have a plan, and the motorized stiletto piece IÕd obviously work to a fat drone of shifting layers, but the
microphone suit piece would get very noisy. I don't know if Hayley's movements would
become more exaggerated as the music got louder, but the audience would certainly
get more excited as they were witnessing someone (a woman) make striking
gestures that they could not only see but hear, as well as an exciting music that would grow up
out of it, made right there in front
of them, and they were part of that.
And I donÕt know what that is, but I think its an almost elemental or
primitive aspect of the human psyche which understands and loves this
witnessing of sound through the eyes too. I mean thatÕs one of the reasons that
orchestras are still so popular , no?
So
, yes sure, people will create their own narratives and journeys to understand
what is going on, and that too could be an aspect of what this is all for.
A.L. Amongst
your many collaborations, you played with Brian Duffy's Modified Toy Orchestra,
a circuit bending solo act.
Circuit bending seems to share with your approach, the bringing out
of sounds that are already potentially there. What you think about these hardware
hacking practices? There's any anthropomorphic hidden reference, in your opinion?
K.M. I adore and admire these
hacking and reconfiguring practices. Discovering, releasing to the world and representing
the hidden potential of things rather than just throwing them away and replacing
with the new is inspiring and essential and something we should all be doing in
school rather than saving up for ipods and new trainers.
No
I don't think that there is necessarily any idea of animal mythologies or human
spirit lurking within. A machine
is a machine, and the human animal
is a creative beast that can choose to dig inside to reveal what that
machine can do beyond what it was
exchanged for cash for.
A.L. You're
known for starting your performance with your hard drive empty, enabling a pure
improvised, immanent music.
This implies that the role of software is nodal for it. What's your
relationship with the software?
Is it only mediating the use of hardware, or you think that it has
a cultural role?
K.M. This software is my instrument.
It is as close to me as the physical structure of my violin for example. I know
that a particular action I make will have certain consequences. I have worked with
this software instrument , gradually building a series of interlocking shifting
matrices with which I can then precisely or randomnly play over a growing period
of 10 years. Very few people use this software or this approach, probably as it
is very dangerous, so possibly stupid,
as it opens up the performer to complete 'disaster' as well as the glorious
heaven sent moments of circumstance that can only appear then due to all those
ingredients being there, or not.
So,
no, this software does much more than mediate the hardware. It brings it into use
in a way that is live and unpredictable. It does not use the hardware to reproduce
stored information in known and infinitely controlled and sorted detail, but rather
to flick like a breath over the surface of the machine.
A.L. Collaborations
seem another cornerstone of your musical activity, with so many persons and their
different respective backgrounds. What's the most important characteristic you search
for in a new artistic partner?
K.M. To be game for an adventure
across unknown territories and be open to change at any moment. To contribute.
A.L. You
consider computer accident as a feature, not a bug, inspiring new approaches and
solutions. In fact, talking about them, you once said: "the computer often
had good ideas". It seems not only a matter of having or losing control, but
also a philosophical perspective on mentally tuning with the digital processes,
including faults. Do you feel any symbiosis with the machines?
K.M. No
A.L. You
were a talented violin player before starting to mix with midi and samplers and
then definitively switching to software. What's, in your opinion, the most radical
mentality changes that electronics brought us?
K.M. That mistakes and
breakdowns are creative and therefore useful.
[wa]
http://www.weightlessanimals.com
--
Alessandro
Ludovico
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